Tag: friendly

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  • Ragnar

    Ragnar is a reformed thief who joined a monastery. He prefers unarmed combat to the monk weapons his fellows use. After meeting [[:lyndarius|Lyndarius]], they both realized they have the same father and are [[Bastard Brothers]], who travel together in …

  • Lyndarius Van Cleve

    Lyndarius is a battlemind, and as he recently discovered, is destined as the Knight of the Mind to use his mind as a weapon for a greater purpose. He speaks with authority, but always tries to keep a kind face and smile. He is the most well-spoken of the …

  • Krile

    Krile's father is alive, but her mother is dead. Krile's father beat his mother to death one day after many years of abuse and was beating Krile in the street when a paladin of Pelor stopped him and took Krile in and she was then raised in the protection …

  • Callix

    Callix is a tiefling, which as per usual has made it a little difficult for him to blend into society. He grew up in the Capital (or an area nearby it), so is very familiar with that city and how big cities in general work. Like most of his class and race …

  • Cyan

    The party met Cyan in a small town halfway between the capital, [[Aeros]], and [[Gantrick]]. She was sipping [[:madman]], a drow drink with small amounts of spider venom in it, but rather than slowly sipping it, she was pounding it down and seemed to not …

  • Cid

    Cid is the friendly mechanist that the party encountered in [[Gantrick]]. He has [[Silver Gear]] distribution centres to deliver and sell his work set up on both sides of [[The Wall]] because he does business with both Kingdoms. He does a little bit of …

  • Mordan

    Mordan used to be a travelling adventurer, until he and his companions wandered into the Temple of the Mind. They found that there was no way to go back to previous rooms, and after most of them had fallen to traps and monsters, there was only Mordan and …

  • Cornelius

    Cornelius was a priest who had been forced to flee from his home in the [[Old Kingdom]] when [[:duke-onkled]] and his [[Brigands]] took power. The party met him in [[Tolma]], when they were asked by [[:cyan]] to deliver a doll to him with a secret message …

  • Count Borlund

    The Count is a very jovial and friendly man, but also a bit of a show off. He's also a little larger, but it seems to be a mix of fat and muscle. Seems capable, physically and personally. His estate is huge, and the grass has a spell on it that marks …

  • Granam

    Granam owns a small archaeology shop in [[Pineglen]], where he sells some of the facinating relics and artefacts he has collected on his various digs. Mostly recently, he has made astonishing finds in the [[Ruins near Blackmire]], which has brought him …

  • Constable Barnum

    In charge of [[Blackmire|Blackmire's]] investigation of the [[Prancing Pony|Prancing Pony incident]]. After hearing witness testimony, very glad to see everyone in the party alive and well. Planning to get a group together to take on the [[:one-eyed-man …

  • Arauth Yauntyl

    Arauth is a Drow ranger standing at around 5'7". He has dark grey skin, red eyes, and long white hair that he often pulls back into a ponytail. His favorite weapon is a simple crossbow which he often strips and reassembles when out of danger. He claims to …